Gergely Fodor — Concept Artist
Gergely Fodor is a freelance concept artist and art director based in Europe, working on the London–Budapest axis and available for relocation to wherever a production requires. He creates environment and production design concepts for film and television, using Blender 3D and Photoshop.
His portfolio includes concept art for major film and TV productions. He works closely with production designers and art departments to develop visual worlds from early exploration through to design-ready concepts.
Location & availability
Based in Europe. Regularly works between London and Budapest. Open to international productions and on-set work.
Selected film & television credits
- Nuremberg (2025) — Production Designer: Eve Stewart
- Halo Season 2 (2024) — Production Designer: James Foster
- Dust Bunny (2025) — Production Designer: Jeremy Reed
- Water Thieves (2022) — Story & Design
- Diablo (2025) — Production Designer: Thomas A. Danbury
- Billion Dollar Spy (2026) — Production Designer: Imola Lang
- Ebenezer (2026) — Production Designer: Eve Stewart
- Yeti (2027) — Production Designer: John Frankish
Specialisms
Concept art, production design, environment design, film concept art, television concept art, 3D concept development, Blender, Photoshop, European freelance concept artist, London concept artist, Budapest concept artist.